Use Intrigue, Magic, and Cunning to master the Consortium
In Argent, the struggle for power, influence, and control is the key to becoming the chancellor of a magical university. Use deadly magic, powerful artifacts, and any inside connections at the academy to manipulate the placement of your opponents’ mages. By utilizing the needs of the Consortium, players can sway their votes and balance their resources to achieve their goal of chancellor.
Players
Ages
Play Time
Learning Curve
2-5
12+
30-120 min
High
What's In The Box
35 Mage Pawns, represented by their hats in the icons in the game.
As Above, So Below introduces two new factions to the world of Empyreal: Spells & Stem. The enigmatic Underlands Dispatch, which connects the surface world of Indines to a secret realm below; and Starchaser Rails, which links alternate dimensions and planes together through space.
Experience additional modules for Empyreal, and expand your game up to 8 players!
Two new companies: Starchaser Rails and Underlands Dispatch
Solo Automa rules with 8 different AI opponents to challenge alone or integrate into larger games.
7-player & 8-player game rules and materials
8 Metros provide new game variants to explore
Alternate captains for each of the 6 base game companies, and the two new companies.
New Specialists, new awards, and new spellcars for even more play variety!
The Deluxe Edition Upgrade enhances Empyreal: Spells & Steam with new, foil embossed company boards and enhanced two-tone resource tokens. While the base game is a spectacle in itself, the Deluxe Edition takes the game to new heights with incredible production quality!
Also includes a full-size artbook!
The Deluxe Edition requires Empyreal: Spells & Steam (sold separately) to play.
Four additional metros and three new specialists for your Empyreal: Spells & Steam game.
Explore the frozen north and visit the White Palace, or delve deep into the jungles of the lost continent of Amalao and their capital of Czanthine. Build to the crystal city of Jeltz or the thriving boom town of Aerie!
This is an expansion. Requires Empyreal: Spells & Steam to play.
Become a railway magnate in a beautifully rendered fantasy world!
Use mystical trains to cross a diverse landscape and gather exotic goods. Each contract you fulfill builds up your company, introducing new abilities and redefining how you play. Build the ultimate railway company and conquer the frontier—with magic!
Empyreal: Spells & Steam plays 2–6 Players and is quick to set-up and play, and easy to store. At just 20 minutes per player, the game can be described as an "express" train game, but the huge variety of options and powers mean that each game will reveal new strategies, in classic Level 99 style. It's also surprisingly confrontational and cutthroat, as the genre goes.
Only the savviest and most creative industrialist will be able to lead the world of Indines into the modern era!
Players
Ages
Play Time
Learning Curve
2-6
12+
20 min per Player
Moderate
🚂 Choose one of 6 companies and 8 captains to lead your empire!
🚂 Build your own engine with over 60 cars to traverse the landscape!
🚂 Hire over 40 Specialists to assist your operations!
🚂 Plan deliveries to snipe goods from your rivals!
🚂 A premium game with top-notch components!
🚂 Deep Gateway Game—Designed for new players and veterans alike!
What's In The Box
6 Company Folios
6 Terrain Boards
210 Train Car Minis (35 each in 6 different colors)
8 Captain Placards
67 Spellcar Tiles
51 Specialist Tiles
20 Wasteland Tiles
210 Goods Tokens (35 each in 6 different colors)
30 Demand Tiles (5 each in 6 different colors)
10 Award Tiles
12 City Stands
6 Conductor Pawns (1 each in 6 different colors)
60 Mana Crystals
1 Start Player Token
Critical Acclaim for Empyreal
“10/10. This game is phenomenal! Perfect mid-weight euro with gorgeous art, theme and components.” - A Fan on BGG
🚂 🚂 🚂
“Such a great game, with amazing production quality in every piece. It plays really smoothly and there's a lot of options turn to turn so there's a ton of strategies available and each player can have their own different path but the game can still end up super close every time.” - A Fan on BGG
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"If you ever found yourself sitting around Ticket to Ride wishing you could blow up opponents' trains getting in your way, Empyreal may be for you!" - Cardboard Republic
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"From a set of players new to the euro-style, Empyreal introduced the genre in an exciting way that's not overly daunting within a beautiful theme." - Critcamp
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"Empyreal is a train game that feels unlike any other train game... very clever." - Roll for Crit
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"Empyreal puts a whole modern twist on the train genre... and it's magical!" - Cardboard Stacker
The Stardroids invade Mega Man Pixel Tactics! This hard-to-find pack contains 22 cards, enough to include the sinister Stardroids in your Mega Man Pixel Tactics games!
Simply shuffle these cards into any of the existing Mega Man Pixel Tactics games and play!
This is not a standalone product—a copy of Mega Man Pixel Tactics, Proto Man Pixel Tactics, or Bass Pixel Tactics is required to play.
Contents
- 22 Mega Man Pixel Tactics Cards featuring the 9 Stardroids, Sunstar, and Quint. Two copies of each card are included, one with the red back, and one with the blue.
Pixel Tactics is an SRPG card game inspired by games like Fire Emblem, Final Fantasy Tactics, Wargroove, Advance Wars, and Disgaea! The game provides a hearty helping of strategy and variety, and there's a ton in every box.
Pixel Tactics is simple to learn but complex in depth. Choose your leader, and recruit heroes to construct a unit around them. Use your heroes, your orders, and your leader powers to pummel your opponent’s unit and take out their leader. Once you can take out the opposing leader, you win!
Players
Ages
Play Time
Learning Curve
2
12+
30-45 min
Moderate
Contents
Each copy of Pixel Tactics is a complete game, and includes everything 2 players need to play!
Two completedecks of 25 heroes
Rules Sheet
Damage counters
Reference cards
Compatibility
You can play Pixel Tactics alone, or combine multiple games for an even more in-depth strategic experience. Mix with Pixel Tactics 2, 3, 4, or 5 to construct decks, or throw in Pixel Tactics Deluxe for draft cubes, league play, and multiplayer.
Critical Acclaim
"If you’ve missed out on previous PT releases, I cannot stress this enough: this game is amazing. It might come in a tiny box, but it’s overflowing with great ideas, emergent tactics, and “Ha, suck it!” moments. If you haven’t already, this is the time to pick it up."- Dan Thurot, Space Biff
"A very good 2-player game, one I plan on playing a lot more, and one I'm glad to have in my collection." - Ryan Metzler, the Dice Tower
"I'm a huge fan of Pixel Tactics. If you want a fast, 2-player card game, Pixel Tactics is one of the best." - Tom Vasel, the Dice Tower
"Whether you play this as a filler or as an all-nighter, it will provide a good amount of enjoyment for all ages and all types. Obviously the "retro" gamers will greatly appreciate the theme as well too." - Scott Morris, Crits Happen
"An easy to learn, highly tactical game that has immense replay value. Gamers who like lots of options and enjoy games where cards interact with each other will love this one." - Tony Mastrangeli, Board Game Quest
"If you are looking for some classic NES nostalgia, your anime fix, and a fun 20-30 minute strategy game, then this is the game you’re looking for!" - Edward Kabara,RPG.netreview
Step back into the Golden Age of Strategy Card Games with Pixel Tactics!
Recruit your heroes, build your unit, and take your forces to battle against your opponent in a light-yet-deep tactical duel!
The cards in this box were previously published as 3 separate minipaks: Seven Sisters, Price of Victory, and Argent University! Get updated versions of these heroes together in one box!
Each Pixel Tactics box is a complete game for 2 players. You can mix and match boxes for even greater variety, or collect them all to build your own decks!
Players
Ages
Play Time
Learning Curve
2
12+
30-45 min
Moderate
Contents
Each copy of Pixel Tactics is a complete game, and includes everything 2 players need to play!
Two completedecks of 25 heroes
Rule Book
Quick Start guide
Game Mat
Damage counters
Reference cards
Compatibility
You can play Pixel Tactics alone, or combine multiple games for an even more in-depth strategic experience. Mix with Pixel Tactics 2, 3, 4, or 5 to construct decks, or throw in Pixel Tactics Deluxe for draft cubes, league play, and multiplayer.
Critical Acclaim
"If you’ve missed out on previous PT releases, I cannot stress this enough: this game is amazing. It might come in a tiny box, but it’s overflowing with great ideas, emergent tactics, and “Ha, suck it!” moments. If you haven’t already, this is the time to pick it up."- Dan Thurot, Space Biff
"A very good 2-player game, one I plan on playing a lot more, and one I'm glad to have in my collection." - Ryan Metzler, the Dice Tower
"I'm a huge fan of Pixel Tactics. If you want a fast, 2-player card game, Pixel Tactics is one of the best." - Tom Vasel, the Dice Tower
"Whether you play this as a filler or as an all-nighter, it will provide a good amount of enjoyment for all ages and all types. Obviously the "retro" gamers will greatly appreciate the theme as well too." - Scott Morris, Crits Happen
"An easy to learn, highly tactical game that has immense replay value. Gamers who like lots of options and enjoy games where cards interact with each other will love this one." - Tony Mastrangeli, Board Game Quest
"If you are looking for some classic NES nostalgia, your anime fix, and a fun 20-30 minute strategy game, then this is the game you’re looking for!" - Edward Kabara,RPG.netreview
Get ready for all-out war by one of these special neoprene playmats for Pixel Tactics!
This playmat is compatible with all Pixel Tactics games, and features marked slots to help you identify Vanguard, Flank, and Rear rows!