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Loading image: § 3.1 - Returns balance against risks. § 3.1 - Returns balance against risks.

§ 3.1 - Returns balance against risks.

Risk and return are the key balances of an economy.

Risk and return are the key balances of an economy.

When we think of “risk” we often think of “putting things at risk,” but that’s not a proper perspective for most games.

When considering risk and return, consider both the resources in play and the expected returns as a baseline. This is called an “Opportunity Cost”, and it’s the main source of risk in most games.

For example, say there are 10 turns in a game, and the average score is 50 points. You can assume that on average, a player is making 5 points per turn. When a player’s turn comes around, they’re risking their turn for a return of points.

If they can beat the average and make more than 5 points, that strategy should have an associated risk. If there’s a basic action that only gives them 3 or 4 points, it should be very safe to make that choice.

Once you understand risk and reward in terms of opportunity-cost vs. rate-of-return, you’ll discover many more ways to effectively balance your game, and be equipped with the mathematical basis to implement them.

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